Tuesday, 28 October 2008

Week 5 - 3D Face



This face was a result of not welding the quads causing the face to become misahapen and look bad. After welding all the points together the face became a lot smoother and with a smooth modifier looked good.




The nostrals took a while to get correct as the shift and scale method was not working so I had to pull out and weld quads to form the nostral. The nostrals also took a lot of shaping in the perceptive view so that it had a more normal shape and depth. Althugh I am still unhappy on how the nose in general has turned out especially from the front view. Along with the nose there are several other pieces I have noticed that I have wrong for example bits that seem to sag and a few random dents here and there.





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